Art Tech · Robotic Embodiment

VISTY
FORM

Digital Beings,
Given Physical Form.

A robotic embodiment platform that translates a virtual artist’s live movement, expression and voice into a physical performance.

Explore the System ↓
Real-time motionCurved facial displayRemote physical presence
From screen to presence

Virtual artists have always had a face and a voice. VISTY FORM gives them a body.

Screen-based characters cannot share physical space with audiences. VISTY FORM connects the VISTY virtual studio to an articulated robotic body and a curved facial display, enabling digital performers to appear, communicate and perform in real-world venues.

Full-body VISTY FORM robotic performer in a studio
01

Live Motion Retargeting

Creator movement is adapted to the robot’s proportions, range and joint constraints.

02

Expression Synchronization

Facial expression, eye contact and voice remain synchronized with physical gestures.

03

Software-Defined Identity

The same body can represent different characters through face, voice, costume and motion profiles.

04

Remote Presence

Digital artists can perform and meet audiences without travelling to the venue.

One continuous performance

A synchronized path from creator to physical embodiment.

Motion, expression and voice move through one integrated pipeline so the audience experiences a single character—not separate robotic, visual and audio outputs.

01 · INPUT

Creator

Body movement, facial expression and voice are captured live.

02 · STUDIO

VISTY Studio

Performance data is synchronized and mapped to the digital character.

03 · PROCESSING

Embodiment Engine

Motion retargeting, joint constraints and facial rendering prepare safe outputs.

04 · OUTPUT

VISTY FORM

Robotic movement, curved-display expression and voice become one performance.

Front and three-quarter views of the VISTY FORM curved facial display
A face made of light

Identity without a fixed mechanical face.

The curved display carries the character’s eyes, mouth, hair, color and non-physical visual effects. The robotic body provides spatial presence while the face remains fully software-defined.

Character LayerInterchangeable visual identity, facial rig and expression set
Physical LayerArticulated body, robotic hands, sensors and wearable costume system
Operator LayerLocal or remote performance through VISTY Studio
VISTY FORM interacting with visitors at an event
Embodied digital performance

The artwork no longer ends at the screen.

A virtual artist can greet visitors, respond to a live audience and occupy the same physical venue—creating a new medium between virtual production, performance art and robotics.

Designed for physical venues

One platform. Multiple forms of cultural presence.

Museums & Galleries

Interactive characters, artists, guides and digital collections in physical exhibitions.

Live Performance

Virtual artists share a stage with musicians, dancers and physical audiences.

Fan Experiences

Remote fan meetings, greetings and character interactions across global venues.

Remote Cultural Presence

A creator can perform in another city or country without being physically present.

VISTY FORM

Digital Beings,
Given Physical Form.

For exhibitions, cultural partnerships, performance collaborations and product inquiries.

Contact Looksten