"LOOK + LISTEN = LOOKSTEN"

 Looksten Carefully! Our Games will leave you speechless.

LOOKSTEN'S CORE VALUE

UTA : User to Avatar
  •   The process by which a user enters into an avatar through VR devices.

  •   All the necessary elements for a user to immerse themselves in an avatar.

ATA : Avatar to Avatar
  •   The stage where users socialize with each other’s avatars through the VR network.

  •   Considering all the elements for avatar-to-avatar interaction, communication, and relationship formation.

HISTORY

2020

  • Establishment of Looksten Inc.

  • Launch VR Room Esacape game

  • Attracts SEED investment of LG Display

  • Develop a ‘VR Traffic Accident Reproduction Program’ of ‘별따러가자’

  • Selected by KOCCA as ‘2020 Content Company Export Capability Diagnosis’

  • Selected by KISED as ‘In-house Venture Development Program’

  • Planning and Development of VR Factory Education program for LG Didsplay

  • Planning and Development of The Metaverse Library of the National Library of Korea

2021

  • Selected by KOCCA as a company participating in ‘KOREA-UAE K-CONTENT FESTIVAL’

  • Selected as a representative company for a technology demonstartion when Chung Sye-kyun the Prime Minister visiting LG Science Park 

  • Selected as a representative company for a technology demonstration when Hwang Hee, Minister of Culuture, Sports and Tourism, visiting the National Library of Korea

  • Selected by Credit Guarantee Fund as ‘Step-Up Challenge Company’ to support innovative start-up growth

  • Launch VR Room Esacape game

  • Co-Planning and Development of Metaverse contents with ‘AfreecaTV’

  • Progress VR E-Sports Competition with ‘AfeecaTV’

  • Selected as a Participating Company in the NEXTRISE festival.

  • Co-Development of VR rehabilitation training program for disabled with ‘Kangwon National University’

  • Selection of SBA Magok M+ Center tenants

  • Planning and Devleopment of VR program for Future Entrepreneurs of LG Display 

  • Development a content for reprodiction of dementia patients’s past and support XR Documentary filming

2022

  • Recognition of corporate research institutes

  • MOU with ‘Kwan Entertainment’ for Co-Planning and Development of VR Contents.

  • Recognition of Venture Company

  • Launch VR archery game <Archery Land

  • Ready to be released for VR dating simulation of <LalaLand>(Tentative)

  • Participate in the VR game of G-Star B2C section.

2023

  • Listed Korea’s Corportate R&D Center

  • Listed Small-Medium Science and ICT Venture Corportaion

  • Partentship with ‘Dentsu XRX Studio’

  • Released VR bow Game in Steam Platform